First Impression Post #4

For this post, I want to focus on the topic of violent video games and the media. Are video games getting more violent over the years? Sure. As consumers of this type of entertainment we cannot turn a blind eye and say that video games have not gotten increasingly more detailed and realistic in their violence as graphics have increased. I cannot say that I agree with the claim that violent video games is a cause for increased violence in children because for one, there is not enough long term research for me to support that claim. Also, I think that violence among children has been apparent, even before video games were invented. I do think that violent video games are the scapegoat for a larger problem in society. It is easier to shift blame towards something like video games as a reason for increased violence than address problems within familial values or violence within the environment as the real problem. Parents should be paying attention to what games their children are playing and I know that it is difficult for not only the children, but also the parents to understand the ulterior motive in doing so when it is so ingrained in our society to allow children at a young age to be playing violent video games and spectate violent video games on a daily basis. Something needs to change within our society in order for real change to occur. For generations now, children have been desensitized from a young age to violence in video games, the media, entertainment, and the real world. Banning violent video games would not solve the problem of increased violence among children because it is not the problem. The problem is deeper and more ingrained in society and within our families than can be solved with one action such as that.


One thought on “First Impression Post #4

  1. This post was very informative and interesting concerning violence in video games and the media. I also chose this topic to discuss, and I agreed with you on your stance. It was true violence in video games had increased; however, that does not mean these games must be banned from society.

    After reading your blog post, I saw similar connections between your blog post and my own. I agreed with you that violence in video games was not the problem or the causing aspect of increased violence within children. I believed there were other factors that caused children to be more aggressive as well. Banning video games would not be the solution to the problem of decreasing violence for children. Lastly, I agreed parental control needed to be implemented and encouraged for younger children with mature violent video games.

    Even though we both believed the violent video games was not the reason for increased aggressive children, the information provided by the textbook and lectures had mixed thoughts on the concept. In last week’s lecture, we discussed Albert Bandura and observational learning. Bandura created the Bobo doll study, which showed how children’s actions imitate and mirror an adult’s actions. In this study, Bandura had some kindergartners watch a video of an adult kicking, throwing, and punching the doll, while others were placed in a control group. After the children watched the video, they were placed in a room with toys and were observed. Both the boys and girls who were shown the video, acted in the same manner as the adults with Bobo. They were also more likely to use a gun and pretend shooting the doll, compared to the controlled group. This study showed there was positive correlation between the aggression of the children and the violent video. The textbook explained mirror neurons in the frontal lobes would be an explanation for why the children imitated the adults. These neurons would fire when viewing another person participating in a certain action.

    In chapter seven, the textbook specifically talked about whether or not viewing violence in the media would trigger violent behavior. This case study talked about real life problems where young children committed murder. The question was whether the violent films or video games they owned were causing violent behaviors. Correlation studies concluded homicide rates increased when TV was introduced, children got into more fights at school, and teens had a higher risk of behavioral problems. These correlations did not prove violence in the media caused the violent behaviors because they were not experiments. Experiments were conducted as well. Some of these studies showed people were more likely to model aggressive behavior after viewing aggression in the media, and desensitizing would occur after multiple viewings of gore and destruction.

    Through the textbook and lectures, there were many mixed thoughts and beliefs about violence in the media. It was true at a younger age children would learn the most my observing what others do. Outside factors including the aggression at home, the amount of punishment, and love in a household would be learned by a child.
    In conclusion, there would be both supporters and opponents of banning violent video games. Banning the games would eliminate one correlation to violence; however there would be multiple other ways for children to experience or be involved with violence each day.

    Overall, great job on your post!

    Liked by 1 person

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